How Waffles Works

Pick a pack. Rip it. Decide card by card.

Every Waffles pack contains exactly 4 cards drawn from a live, published inventory of real trading cards with real market values. Paying more never buys more cards — only better odds of a high-value hit. The odds are computed from live stock and shown before you buy.

The flow, start to finish

1

Browse the categories

Packs aren't sealed product and there are no "sets" — each pack is a category plus a price tier. Today that means Baseball, Football, Hockey, Basketball, Hit Pack and Pokémon. More categories are being scanned in and open as soon as their pool can back a four-card pack. Every card in every pool is listed with its market value, and dealt cards permanently leave stock.

2

Pick a price tier — $10 / $25 / $50 / $100

Every tier deals exactly 4 cards. A higher tier doesn't add cards; it shifts the odds of your hit slot toward the top value bands ($30–$99 and $100+ chase). The exact per-band odds for the tier you're holding are printed on the purchase sheet, computed live from remaining stock — see the odds page for the whole table.

3

Rip the pack

One tap tears the wrapper. Your 4 cards reveal one at a time — real card fronts, real sets, real market values. A rare roll on every purchase hits a God Pack, where every slot draws from the top value bands instead of the normal build. Same odds at every tier — the exact figure is published on the odds page.

4

Decide what happens to each card

As each card lands you choose its fate. Decisions apply the moment you finish the pack:

Hold in vaultSell back · 70–90%List on marketRequest shipping

Instant sell-back credits 70% of market value at Bronze, rising to 90% at Diamond as your loyalty tier climbs (Bronze 70% · Silver 75% · Gold 80% · Platinum 85% · Diamond 90%). Listing suggests 95% and takes a 0% fee when it moves. Shipping is how you take physical delivery — pick a service at checkout and the card is packed and sent from Calgary.

The numbers that don't move

These are engine constants, not marketing copy — the same values the app uses to build every pack.

4 cardsIn every pack, at every tier. No exceptions.
≈ 0.9×Expected pack value relative to price — published, not hidden.
1 in ???God Pack — every slot from the top value bands.
$10 / $25 / $50 / $100Four tiers per category. Higher tiers buy better odds, never more cards.